The first video in our new Vashta Entertainment Behind The Scenes series. Learn about the roots of the team that has built Harvested, Trenches of War, and River Rider.
This past weekend we were happy to return TooManyGames , a gaming convention in Oaks, PA. We had a wonderful opportunity to demo the latest build of Harvested alongside Trenches of War and River Rider. Our improvements to gameplay and … Continued
Vashta Entertainment co-founders Bret Black and Shane Draper were interviewed on Indie Insider. We discussed Harvested, Trenches of War, and River Rider, what it is like to participate in conventions, the stress of releasing something on the market, and … Continued
This past weekend we demoed Harvested and Trenches of War at Gameacon in Atlantic City, NJ. We’re happy to say we were one of three games nominated for best technology! Congrats to our friends at PXLPLZ for winning the award! At … Continued
This past weekend Vashta Entertainment attended TooManyGames to display the newest version of Harvested. After watching and discussing the gameplay with many of the the gamers that visited our booth, we gained a fresh perspective on the game and many … Continued
Two weeks ago full-time development on Harvested continued. As we work towards TooManyGames at the end of June we are focusing on improving the user experience to be as fluid as possible. One of the most visible changes … Continued
Thank you everyone who played our game at the MAGFest Indie Videogame Showcase – we had a wonderful time showing it and we really appreciated your feedback. We’ve fixed many of the bugs you pointed out to us and have … Continued
Harvested was presented at MAGFest Indie Videogame Showcase February 18-21, 2016. MAGFest (The Music And Gaming Festival) is an annual convention held in National Harbor, Maryland. Harvested was one of 55 games selected to participate. In addition to Harvested, our … Continued